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Properties for FontDialog

View property list in alphabetical order.

Name Description Defining Class
ANSIOnly_State Obsolete, provided for completeness The ANSIOnly_State property is obsolete; it is provided for completeness. FontDialog
Effects_State Indicates whether the dialog box displays the controls that allow users to specify strikeout, underline, and text color options FontDialog
FaceName Specifies the typeface name of the font FaceName is a null-terminated string that specifies the typeface name of the font. FontDialog
FixedPitchOnly_State Indicates whether only fixed-pitch fonts can be selected in the dialog box FixedPitchOnly_State indicates whether only fixed-pitch fonts can be selected in the dialog box. FontDialog
FontCharSet Specifies the character set FontCharSet specifies the character set. FontDialog
FontClipPrecision Specifies the clipping precision FontClipPrecision specifies the clipping precision. FontDialog
FontEscapement Specifies the angle, in tenths of degrees, between the escapement vector and the x-axis of the device FontDialog
FontFamily Describes the look of a font in a general way Font families describe the look of a font in a general way. FontDialog
FontHeight Specifies the height, in logical units, of the font's character cell or character FontHeight specifies the height, in logical units, of the font's character cell or character. FontDialog
FontItalic Indicates whether the font is italic FontItalic indicates whether the font is italic. FontDialog
FontOrientation Specifies the angle, in tenths of degrees, between each character's base line and the x axis of the device FontDialog
FontOutPrecision Specifies the output precision FontOutPrecision specifies the output precision. FontDialog
FontPitch Specifies the pitch of the font FontPitch specifies the pitch of the font. FontDialog
FontPointSize Specifies the size of the selected font, in units of 1/10 of a point FontPointSize specifies the size of the selected font, in units of 1/10 of a point. FontDialog
FontQuality Specifies the output quality FontQuality specifies the output quality. FontDialog
FontRGBColors Determines the initial text color If the Effects_State is set to true, FontRGBColors specifies the initial text color. FontDialog
FontSizeMax Specifies the maximum point size a user can select FontSizeMax specifies the maximum point size a user can select. FontDialog
FontSizeMin Specifies the minimum point size a user can select FontSizeMin specifies the minimum point size a user can select. FontDialog
FontStrikeOut Indicates whether the font is struck out FontStrikeOut indicates whether the font is struck out. FontDialog
FontType Specifies the type of the selected font when the font dialog returns FontType specifies the type of the selected font when the font dialog returns. FontDialog
FontUnderline Indicates whether the font is underlined FontUnderline indicates whether the font is underlined. FontDialog
FontWeight Specifies the weight of the font in the range 0 through 1000 FontWeight specifies the weight of the font in the range 0 through 1000. FontDialog
FontWidth Specifies the average width, in logical units, of the font's character cell, or character FontWidth specifies the average width, in logical units, of the font's character cell, or character. FontDialog
ForceFontExist_State Indicates whether the font and style that are selected by the user must exist ForceFontExist_State indicates whether the font and style that are selected by the user must exist. FontDialog
NoFaceSel_State Indicates whether to selectively prevent the font dialog box from displaying an initial selection for the font name combo box FontDialog
NoOEMFonts_State Indicates whether vector font selection is allowed in the dialog box NoOEMFonts_State indicates whether vector font selection is allowed in the dialog box. FontDialog
NoScriptSel_State Indicates whether the script combo box in the font dialog is disabled NoScriptSel_State indicates whether the script combo box in the font dialog is disabled. FontDialog
NoSimulations_State Indicates whether graphics-device-interface (GDI) font simulations are allowed in the dialog box FontDialog
NoSizeSel_State Indicates whether to selectively prevent the dialog box from displaying an initial selection for the font size combo box FontDialog
NoStyleSel_State Indicates whether to selectively prevent the dialog box from displaying an initial selection for the font style combo box FontDialog
NoVectorFonts_State Indicates whether vector font selection is allowed in the dialog box NoVectorFonts_State indicates whether vector font selection is allowed in the dialog box. FontDialog
NoVertFonts_State Indicates whether the font dialog should display vertically oriented fonts NoVertFonts_State indicates whether the font dialog should display vertically oriented fonts. FontDialog
ScalableOnly_State Indicates whether only scalable fonts should be selected ScalableOnly_State indicates whether only scalable fonts should be selected. FontDialog
ScreenFonts_State FontDialog
ScriptsOnly_State Indicates whether the font dialog should allow selection of fonts for all non-OEM and Symbol character sets, as well as the ANSI character set FontDialog
SelectScript_State Determines if only fonts with the character set identified by the FontCharSet property will be displayed by the font dialog box FontDialog
ShowHelp_State Indicates if the dialog box shows the help button on the dialog box ShowHelp_State indicates if the dialog box shows the help button on the dialog box. FontDialog
TTOnly_State Indicates if only TrueType fonts should be selected in the font dialog box TTOnly_State indicates if only TrueType fonts should be selected in the font dialog box. FontDialog

Inherited Properties from cObject

Name Description Defining Class
Child_Count Returns the number of child objects the object contains Child_Count returns the number of child objects the object contains. cObject
Delegation_Mode Determines if and how unknown messages are delegated The delegation_mode of an object determines the method by which unknown messages are handled. cObject
Name Returns the full name of the object including parentage Name returns the full name (including parentage) of the object. cObject
Object_Id Returns the object handle of the object, can be used to determine if an object exists The Object_Id property returns the object handle identifier of the object. cObject
Object_Label Returns the short name of an object Object_Label returns the short name of the object using the Name property. cObject
Parent Returns the parent of an object The Parent property returns parent object handle of an object. cObject
peNeighborhood Determines how an object and its descendents participate in object neighborhood referencing cObject