Properties for FontDialog
View property list in hierarchical order.
| Name | Description | Defining Class |
|---|---|---|
| ANSIOnly_State | Obsolete, provided for completeness The ANSIOnly_State property is obsolete; it is provided for completeness. | FontDialog |
| Child_Count | Returns the number of child objects the object contains Child_Count returns the number of child objects the object contains. | cObject |
| Delegation_Mode | Determines if and how unknown messages are delegated The delegation_mode of an object determines the method by which unknown messages are handled. | cObject |
| Effects_State | Indicates whether the dialog box displays the controls that allow users to specify strikeout, underline, and text color options | FontDialog |
| FaceName | Specifies the typeface name of the font FaceName is a null-terminated string that specifies the typeface name of the font. | FontDialog |
| FixedPitchOnly_State | Indicates whether only fixed-pitch fonts can be selected in the dialog box FixedPitchOnly_State indicates whether only fixed-pitch fonts can be selected in the dialog box. | FontDialog |
| FontCharSet | Specifies the character set FontCharSet specifies the character set. | FontDialog |
| FontClipPrecision | Specifies the clipping precision FontClipPrecision specifies the clipping precision. | FontDialog |
| FontEscapement | Specifies the angle, in tenths of degrees, between the escapement vector and the x-axis of the device | FontDialog |
| FontFamily | Describes the look of a font in a general way Font families describe the look of a font in a general way. | FontDialog |
| FontHeight | Specifies the height, in logical units, of the font's character cell or character FontHeight specifies the height, in logical units, of the font's character cell or character. | FontDialog |
| FontItalic | Indicates whether the font is italic FontItalic indicates whether the font is italic. | FontDialog |
| FontOrientation | Specifies the angle, in tenths of degrees, between each character's base line and the x axis of the device | FontDialog |
| FontOutPrecision | Specifies the output precision FontOutPrecision specifies the output precision. | FontDialog |
| FontPitch | Specifies the pitch of the font FontPitch specifies the pitch of the font. | FontDialog |
| FontPointSize | Specifies the size of the selected font, in units of 1/10 of a point FontPointSize specifies the size of the selected font, in units of 1/10 of a point. | FontDialog |
| FontQuality | Specifies the output quality FontQuality specifies the output quality. | FontDialog |
| FontRGBColors | Determines the initial text color If the Effects_State is set to true, FontRGBColors specifies the initial text color. | FontDialog |
| FontSizeMax | Specifies the maximum point size a user can select FontSizeMax specifies the maximum point size a user can select. | FontDialog |
| FontSizeMin | Specifies the minimum point size a user can select FontSizeMin specifies the minimum point size a user can select. | FontDialog |
| FontStrikeOut | Indicates whether the font is struck out FontStrikeOut indicates whether the font is struck out. | FontDialog |
| FontType | Specifies the type of the selected font when the font dialog returns FontType specifies the type of the selected font when the font dialog returns. | FontDialog |
| FontUnderline | Indicates whether the font is underlined FontUnderline indicates whether the font is underlined. | FontDialog |
| FontWeight | Specifies the weight of the font in the range 0 through 1000 FontWeight specifies the weight of the font in the range 0 through 1000. | FontDialog |
| FontWidth | Specifies the average width, in logical units, of the font's character cell, or character FontWidth specifies the average width, in logical units, of the font's character cell, or character. | FontDialog |
| ForceFontExist_State | Indicates whether the font and style that are selected by the user must exist ForceFontExist_State indicates whether the font and style that are selected by the user must exist. | FontDialog |
| Name | Returns the full name of the object including parentage Name returns the full name (including parentage) of the object. | cObject |
| NoFaceSel_State | Indicates whether to selectively prevent the font dialog box from displaying an initial selection for the font name combo box | FontDialog |
| NoOEMFonts_State | Indicates whether vector font selection is allowed in the dialog box NoOEMFonts_State indicates whether vector font selection is allowed in the dialog box. | FontDialog |
| NoScriptSel_State | Indicates whether the script combo box in the font dialog is disabled NoScriptSel_State indicates whether the script combo box in the font dialog is disabled. | FontDialog |
| NoSimulations_State | Indicates whether graphics-device-interface (GDI) font simulations are allowed in the dialog box | FontDialog |
| NoSizeSel_State | Indicates whether to selectively prevent the dialog box from displaying an initial selection for the font size combo box | FontDialog |
| NoStyleSel_State | Indicates whether to selectively prevent the dialog box from displaying an initial selection for the font style combo box | FontDialog |
| NoVectorFonts_State | Indicates whether vector font selection is allowed in the dialog box NoVectorFonts_State indicates whether vector font selection is allowed in the dialog box. | FontDialog |
| NoVertFonts_State | Indicates whether the font dialog should display vertically oriented fonts NoVertFonts_State indicates whether the font dialog should display vertically oriented fonts. | FontDialog |
| Object_Id | Returns the object handle of the object, can be used to determine if an object exists The Object_Id property returns the object handle identifier of the object. | cObject |
| Object_Label | Returns the short name of an object Object_Label returns the short name of the object using the Name property. | cObject |
| Parent | Returns the parent of an object The Parent property returns parent object handle of an object. | cObject |
| peNeighborhood | Determines how an object and its descendents participate in object neighborhood referencing | cObject |
| ScalableOnly_State | Indicates whether only scalable fonts should be selected ScalableOnly_State indicates whether only scalable fonts should be selected. | FontDialog |
| ScreenFonts_State | FontDialog | |
| ScriptsOnly_State | Indicates whether the font dialog should allow selection of fonts for all non-OEM and Symbol character sets, as well as the ANSI character set | FontDialog |
| SelectScript_State | Determines if only fonts with the character set identified by the FontCharSet property will be displayed by the font dialog box | FontDialog |
| ShowHelp_State | Indicates if the dialog box shows the help button on the dialog box ShowHelp_State indicates if the dialog box shows the help button on the dialog box. | FontDialog |
| TTOnly_State | Indicates if only TrueType fonts should be selected in the font dialog box TTOnly_State indicates if only TrueType fonts should be selected in the font dialog box. | FontDialog |