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Properties for cDbTextEdit_

View property list in alphabetical order.

Name Description Defining Class
Data_Field The table column number of the target text field Data_Field determines the column number of target memo field, if any, else 0. cDbTextEdit_
Data_File The table number of target memo column cDbTextEdit_
Item_Count Created for simulation of entry item Item_count returns 1. cDbTextEdit_

Inherited Properties from cTextEdit

Name Description Defining Class
Changed_State Determines whether the content of the control has changed Changed_State is toggled to True when the content of the control changes. cTextEdit
Floating_Menu_Object Identifies the floating popup menu (context menu) for this object The Floating_Menu_Object property identifies the floating popup menu (context menu) for this object. cTextEdit
Label_col_offset The horizontal distance from the object to its label Label_Col_Offset is the horizontal distance from the object to its label. cTextEdit
Label_Justification_mode The justification mode for the text within this object's label Label_Justification_Mode is the justification mode for the text within this object's label. cTextEdit
Label_row_offset The vertical distance from the top edge of the object and its label Label_Row_Offset is the vertical distance from the top edge of the object and its label. cTextEdit

Inherited Properties from DFBaseTextEdit

Name Description Defining Class
Line_Count Returns number of lines in control Line_Count returns the number of lines of text displayed in control. DFBaseTextEdit
paValue Sets content of control from memory address or places text in control into memory address Sets content of a control from memory address or places text in control into memory address. DFBaseTextEdit
pbBold Toggles all text in control between bold and normal text Toggles all text in the control between bold and normal text. DFBaseTextEdit
pbCanPaste Determines whether paste operation can be performed with current format in clipboard Determines whether the contents of the clipboard in the current format can be pasted into the control. DFBaseTextEdit
pbCanRedo Determines whether a redo operation can be performed Determines whether a redo operation can be performed in the control. DFBaseTextEdit
pbCanUndo Determines whether an undo operation can be performed Determines whether an undo operation can be performed in the control. DFBaseTextEdit
pbItalics Toggles all text in control between italic and normal text Toggles all text in the control between italic and normal text. DFBaseTextEdit
pbWrap Determines whether text input will break and wrap to the next line at right margin DFBaseTextEdit
piFontSize Sets or returns font size of all text in control Sets or returns the font size of all text in the control. DFBaseTextEdit
piFontWeight Sets or returns font weight of all text in control Sets or returns the font weight of all text in the control. DFBaseTextEdit
piMaxChars Sets or returns maximum number of visible characters The default maximum number of visible characters for the control is 64 KB (65536 bytes or characters). DFBaseTextEdit
psTypeFace Sets or returns font typeface of all text in control Sets or returns the font typeface of all text in the control. DFBaseTextEdit
Read_Only_State Determines whether users may edit the content of the control DFBaseTextEdit
ReadOnlyColor Determines the background color when the edit control is read-only DFBaseTextEdit
Value Sets or returns content of control Sets or gets the entire contents of the control. DFBaseTextEdit

Inherited Properties from DfBaseControl

Name Description Defining Class
Border_Style Specifies the border style of this object The Border_Style property specifies the border style of this object. DfBaseControl

Inherited Properties from DfBaseUIWindow

Name Description Defining Class
Mouse_Capture Causes all DataFlex mouse events to be sent to the object that captures the mouse DfBaseUIWindow
Windows_Override_State Allows DataFlex to stop the default windows behavior for mouse and keyboard messages DfBaseUIWindow

Inherited Properties from DfBaseWindow

Name Description Defining Class
Absolute_GuiOrigin Returns the screen coordinates of the top left corner of a DataFlex object DfBaseWindow
Bitmap Displays a bitmap in an object The Bitmap message will display a bitmap in an object. DfBaseWindow
Bitmap_Height Returns the height of the image contained in the file named by bitmap The Bitmap_height property returns the height of the image contained in the file named by bitmap. DfBaseWindow
Bitmap_Style Specifies the position, size, or shape in which the bitmap image for this object is to be displayed DfBaseWindow
Bitmap_Width Returns the width of the image contained in the file named by bitmap The Bitmap_width property returns the width of the image contained in the file named by bitmap. DfBaseWindow
Client_Size DfBaseWindow
Color The background color of the object Determines the background color of the object. DfBaseWindow
Container_Handle Returns the Windows window handle of the DataFlex object's container The Container_Handle function returns the Windows window handle of the DataFlex object's container. DfBaseWindow
Extended_Window_Style Sets the extended window style for the Windows object Extended_Window_Style sets the extended window style for the Windows object. DfBaseWindow
FontItalics Determines if current font is to be italicized If set to true, the Fontitalics property will italicize the current font. DfBaseWindow
FontPointHeight Represents the height of an object in points. DfBaseWindow
FontSize Obsolete Returns/sets the font size of the current font Obsolete Use FontPointHeight. DfBaseWindow
FontUnderline Determines if font will be printed with underscores at the base of the character If Fontunderline is set true, font will be printed with underscores at the base of the character. DfBaseWindow
FontWeight Striking weight of control's font Fontweight is the striking weight of font (0-65536). DfBaseWindow
GuiLocation Determines the position of the object expressed in physical pixels relative to the upper left-hand corner of the parent object's client-area DfBaseWindow
GuiSize Determines the size (height and width) of the object expressed in physical pixels DfBaseWindow
pbSizeToClientArea Determines if the object's size is based on the outer window bounding area or the client size area DfBaseWindow
peAnchors Describes how you want the control to react whenever its container changes size DfBaseWindow
Physical_FontSize Obsolete Specifies the fontsize in pixels Obsolete Use FontPointHeight. DfBaseWindow
piMaxSize Determines the limit of the maximum size that a Component can be DfBaseWindow
piMinSize Determines the limit of the minimum size that a Component can be DfBaseWindow
Text_Extent Returns the pixel with of the passed TextValue based on the typeface and style of the current object DfBaseWindow
TextColor The text color of the object Determines the text color of the object. DfBaseWindow
Transparent_State DfBaseWindow
Typeface The typeface of the selected font As of DataFlex 17.0, we recommend using Windows system fonts by setting pbUseWindowsFont to True. DfBaseWindow
Value Gets and sets the data value for an object/item Contains the value stored in the object. DfBaseWindow
Window_Handle Returns the Windows window handle of the DataFlex object The Window_handle property returns the Windows window handle of the DataFlex object. DfBaseWindow
Window_Style Sets the window style for the Windows object Window_Style sets the window style for the Windows object. DfBaseWindow

Inherited Properties from cUIObject

Name Description Defining Class
Active_State Indicates whether or not the object is activated Active_State indicates whether or not the object is activated (in the focus tree). cUIObject
Attach_Parent_State Determines whether an object that is activated will be added to the next level of the current focus (false) or the next level of its parent (true) cUIObject
Block_Mouse_State Determines whether or not the use of the mouse is restricted cUIObject
Client_Area_State Determines if object is a user interface container for children A special mode of user interface objects will become a container for children. cUIObject
ContainsFocus Determines if the container contains the focus The ContainsFocus property returns true if the object or one of its descendents contains the focus. cUIObject
Current_Scope Returns the object_id of the currently active scoping object The Current_scope property returns the object_id of the currently active scoping object. cUIObject
Dynamic_Update_State Determines whether or not the image of an object that can be seen will be updated when a change to the object occurs cUIObject
Entry_msg Hook sent whenever the object is about to receive the focus The message (procedure or function) defined by the Entry_msg property is sent whenever the object is about to receive the focus. cUIObject
Error_Text Gets the text from FLEXERRS.DAT that corresponds to the passed error number Error_Text gets the text from FLEXERRS.DAT that corresponds to iErrorNumber. cUIObject
Error_Text_Available Determines if Error Text is available for this error number Error_Text_Available determines if an error text exists for iErrorNumber. cUIObject
Exit_msg Hook sent whenever the object is about to lose the focus The message (procedure or function) defined by the Exit_msg property is sent whenever the object is about to lose the focus. cUIObject
Find_Scope Returns the scoping object of the current object The Find_scope property returns the scoping object of the current object. cUIObject
Focus Returns the ID of the object that currently has the focus The Focus property returns the ID of the object that currently has the focus. cUIObject
Focus_Mode Determines the conditions under which the object will take the focus Focus_Mode determines the conditions under which the object will take the focus. cUIObject
Key_Path Determines the delegation path for on_key key assignments The property Key_path determines where an object should look for key definitions(on_key Xxxx) after it has searched the current object. cUIObject
Last_Child Returns the Object_Id of the last focus child Last_Child returns the Object_Id of the last focus child. cUIObject
Location Determines the position of the upper left pixel of the object's window cUIObject
Module_Name Obsolete Assists in the process of locating context-sensitive help information Obsolete This property only applies to character mode DataFlex. cUIObject
Next_Focus Returns the object that is positioned in the focus tree as the next object at the same level as this object cUIObject
Next_Level Returns the object that is positioned in the focus tree as the first object in the next level cUIObject
Next_Scope Returns the object that is the next_scope object of the current scope The Next_scope property returns the object that is the next_scope object of the current scope. cUIObject
Popup_State Determines whether the object should respond to the standard Activate message, or via the Popup message cUIObject
Prior_Focus Returns the object that is positioned in the focus tree as the prior object at the same level as this object cUIObject
Prior_Level Returns the object that is the root of this object's level in the focus tree The Prior_level property returns the object that is the root of this object's level in the focus tree. cUIObject
Prior_Scope Returns the object that is the prior_scope object of the current scope The Prior_scope property returns the object that is the prior_scope object of the current scope. cUIObject
Ring_State Determines whether or not the objects added into the next level of this object are to act as a ring cUIObject
RingParent Returns the object handle of the object that is its ring parent cUIObject
Scope_Focus A property of scope objects in the focus tree The scope_focus is a property of scope objects in the focus tree. cUIObject
Scope_State Determines whether the objects at the next level of this object and beyond, are to be scoped by this object cUIObject
Search_Case Determines whether searches performed are case-sensitive or not cUIObject
Size Determines the size of a window in dialog units Size determines the size of object in dialog units. cUIObject
Skip_State Determines whether or not the switch and switch_back messages skip over this object during focus movement cUIObject
Visible_State Determines whether object is visible The Visible_State property is set true by default. cUIObject

Inherited Properties from cObject

Name Description Defining Class
Child_Count Returns the number of child objects the object contains Child_Count returns the number of child objects the object contains. cObject
Delegation_Mode Determines if and how unknown messages are delegated The delegation_mode of an object determines the method by which unknown messages are handled. cObject
Name Returns the full name of the object including parentage Name returns the full name (including parentage) of the object. cObject
Object_Id Returns the object handle of the object, can be used to determine if an object exists The Object_Id property returns the object handle identifier of the object. cObject
Object_Label Returns the short name of an object Object_Label returns the short name of the object using the Name property. cObject
Parent Returns the parent of an object The Parent property returns parent object handle of an object. cObject
peNeighborhood Determines how an object and its descendents participate in object neighborhood referencing cObject