In_Use_State - BaseData_Set
Determines whether this object has at least one active user-interface object or one of this object's containers is in use
Type: Property
Access: Read/Write
Data Type: Boolean
Parameters: None
Syntax
Property Boolean In_Use_State
| Access Type | Syntax |
|---|---|
| Read Access: | Get In_Use_State to BooleanVariable |
| Write Access: | Set In_Use_State to BooleanVariable/Value |
Description
The In_Use_State property determines whether this object has at least one active user-interface object or one of this object's containers is in use. Set by Add_User_Interface, Remove_User_Interface, and Activate. Setting the value of this property to True will cause all DDO_Servers of this object to set their In_Use_State(s) to True. Setting the value of this property to False may cause all DDO_Servers of this object to set their In_Use_State(s) to False if this object was their only in-use client. Similarly, this object may refuse to set its In_Use_State to False if one (or more) of its clients is still in use.