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In_Use_State - BaseData_Set

Determines whether this object has at least one active user-interface object or one of this object's containers is in use

Type: Property
Access: Read/Write
Data Type: Boolean
Parameters: None

Syntax

Property Boolean In_Use_State
Access Type Syntax
Read Access: Get In_Use_State to BooleanVariable
Write Access: Set In_Use_State to BooleanVariable/Value

Description

The In_Use_State property determines whether this object has at least one active user-interface object or one of this object's containers is in use. Set by Add_User_Interface, Remove_User_Interface, and Activate. Setting the value of this property to True will cause all DDO_Servers of this object to set their In_Use_State(s) to True. Setting the value of this property to False may cause all DDO_Servers of this object to set their In_Use_State(s) to False if this object was their only in-use client. Similarly, this object may refuse to set its In_Use_State to False if one (or more) of its clients is still in use.