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Changed_State - BaseData_Set

Determines whether DEOs attached to this object have changed and/or whether a related parent record has changed

Type: Property
Access: Read/Write
Data Type: Boolean
Parameters: None

Syntax

Property Boolean Changed_State
Access Type Syntax
Read Access: Get Changed_State to BooleanVariable
Write Access: Set Changed_State to BooleanVariable/Value

Description

If the value of the Changed_State property is True, one of the data entry objects (DEOs) attached to this object has changed. Set by DEOs.

This property would rarely be set directly. Normally Should_Save should be used to figure out if the DDO structure is changed. Changed_State only looks at changes made to the requested DDO, where Should_Save tests Changed_State and also checks to see if any of the parent DDO's have their Changed_State set to True.