LoadBitmap Method
Description
Used to add an icon to the ImageManagerIcons collection of icons from a BitMap file (.BMP).
Syntax
Public Sub LoadBitmap( _
ByVal [Path](#) As String, _
ByVal [Commands](#) As Variant, _
ByVal [imageState](#) As [XTPImageState](XtremeCalendarControl~Enumerations~XTPImageState_EN.md) _
)
Parameters
- Path: The path of the BitMap to load.
- Commands: The id that will be used to identify the icon in the collection of icons. This can be any non-negative number.
- imageState:
| Value | Description |
|---|---|
| xtpImageNormal | Specifies a normal icon. This is the image displayed when the item is displayed normally. |
| xtpImageDisabled | Specifies a disabled icon. This is the image displayed when the item is disabled. |
| xtpImageHot | Specifies a hot icon. This is the image displayed when the mouse pointer is positioned over the item. |
| xtpImageChecked | Specifies a "checked"/selected icon. This is the image displayed when the item is in a selected state. |
| xtpImagePressed | Specifies a "pressed"/pushed icon. This is the image displayed when the item is currently pressed by the mouse cursor. |
Remarks
The "Commands" parameter can be any positive integer and is used to identify the icon in the collection of icons. When you want to use an icon, you need to specify this value. To use the icon, you would assign the "Commands" value to the Icon property of the objects.
See Also
Copyright (c) 1998-2024 Codejock Technologies. All rights reserved.