Using Menus, Toolbars and Statusbars
Commandbar Systems
The “commandbar system” is a series of objects that creates a menubar, toolbar, statusbar, and context menu environment. The underlying technology for the commandbar system is Codejock Software’s COM Xtreme CommandBars package. These COM classes have been imported using the DataFlex Import Active/x functionality. An additional layer of classes was created to wrap the imported COM classes. This was done to meet the following objectives:
- To better integrate the commandbar system into the DataFlex Framework, object model, and style of development.
- To support visual modeling of menus, toolbars, context menus, and statusbars within the Studio.
- To simplify usage. The most commonly used features have been exposed and, as needed, expanded to make development easier and faster.
- To maintain full support for all of the low-level COM features provided with the Codejock product.
The cCJCommandBarSystem class is used to create a commandbar system. A commandbar system consists of a combination of a menubar, any number of toolbars, a statusbar, and any number of context menus. The commandbar system manages all of these components to ensure that they act and behave in a consistent manner. With the exception of context menus, all other commandbar system components will be nested within the commandbar system.
Menubars, toolbars, and context menus all contain “menu item” objects. These are all based on the same class and they can be used interchangeably within menubars, toolbars, and context menus. Statusbars contain statusbar pane objects.
Commandbar System Classes
The commandbar system classes are:
cCJCommandBarSystem- This controls the commandbar system.cCJMenuBar- This represents the menubar, normally located at the top of your panel. One menubar is permitted per commandbar system.cCJToolbar- This is used to create toolbars. Multiple toolbars are allowed.cCJContextMenu- This is used to create context menus.cCJMenuItem- This is used to create the items within menubars, toolbars, and context menus. There are two types of menu items: buttons and popups. Buttons are used for making menu selections such as Save or Exit. Popups are used to pop up a menu of additional menu items. Popup menu items will contain childcCJMenuItemobjects. A menu item’s control type (popup, non-popup, button, combo, etc.) is determined by a property.cCJStatusbar- This is used to create the status bar that appears at the bottom of your frame.cCJStatusbarPane- This is used to create pane objects within a statusbar object.cCJDesignerMenu- This is used to contain menu items that can be used by the end user to create custom menus.
Object Structures
A typical object structure of a commandbar system is:
Object oCommandBar is a cCJCommandBarSystem
Object oMenuBar is a cCJMenuBar
{cCJMenuItem objects…}
End_Object
Object oToolBar_1 is a cCJToolbar
{cCJMenuItem objects…}
End_Object
:
Object oToolBar_n is a cCJToolbar
{cCJMenuItem objects…}
End_Object
Object oStatusBar is a cCJStatusBar
{cCJStatusbarPane objects…}
End_Object
Object oDesignerMenu is a cCJDesignerMenu
{cCJMenuItem objects…}
End_Object
End_Object
Object oContextMenu_1 is a cCJContextMenu
{cCJMenuItem objects…}
End_Object
:
Object oContextMenu_n is a cCJContextMenu
{cCJMenuItem objects…}
End_Object
Context menus will normally not be placed inside of the commandbar system; they can be placed anywhere else. They will usually be defined near or inside the object that uses it, or out at the desktop level so that all objects may use it.
The {cCJMenuItem objects…} are sets of sibling cCJMenuItem objects. If a cCJMenuItem object is a popup item, it will contain its own set of object {cCJMenuItem objects…}.
The {cCJStatusbarPane objects…} are sets of sibling cCJStatusbarPane objects.
Commandbar System Object
Object oCommandBarSystem is a cCJCommandBarSystem
Object oMenuBar is a cCJMenuBar
:
End_Object
Object oFindToolBar is a cCJToolbar
:
End_Object
Object oFileToolBar is a cCJToolbar
:
End_Object
Object oEditToolBar is a cCJToolbar
:
End_Object
Object oStatusBar is a cCJStatusBar
:
End_Object
Object oDesignerMenu is a cCJDesignerMenu
:
End_Object
End_Object
Expanded Menubar Branch
Object oMenuBar is a cCJMenuBar
Object oFileMenu is a cCJMenuItem
Set peControlType to xtpControlPopup
Set psCaption to "&File"
:
End_Object
Object oFindMenu is a cCJMenuItem
Set peControlType to xtpControlPopup
Set psCaption to "&Find"
:
End_Object
Object oViewMenu is a cCJMenuItem
Set peControlType to xtpControlPopup
Set psCaption to "&View"
:
End_Object
Object oReportMenu is a cCJMenuItem
Set peControlType to xtpControlPopup
Set psCaption to "&Report"
:
End_Object
Object oNavigateMenu is a cCJMenuItem
Set peControlType to xtpControlPopup
Set psCaption to "&Navigate"
:
End_Object
Object oWindowMenu is a cCJMDIWindowsMenuItem
Set peControlType to xtpControlPopup
Set psCaption to "&Window"
:
End_Object
Object oHelpMenu is a cCJMenuItem
Set peControlType to xtpControlPopup
Set psCaption to "&Help"
:
End_Object
End_Object
Expanded “Find” Menubar Branch
In this example, all of the menu item classes are sub-classes of cCJMenuItem.
Object oFindMenu is a cCJMenuItem
Set peControlType to xtpControlPopup
Set psCaption to "&Find"
Object oFindFirstTool is a cCJFindFirstMenuItem
End_Object
Object oFindPreviousTool is a cCJFindPreviousMenuItem
End_Object
Object oFindMenuTool is a cCJFindMenuItem
End_Object
Object oFindNextTool is a cCJFindNextMenuItem
End_Object
Object oFindLastTool is a cCJFindLastMenuItem
End_Object
Object oPromptToolItem is a cCJPromptMenuItem
Set pbControlBeginGroup to True
End_Object
End_Object
Expanded “Find” Toolbar Branch
Note that the same menu items can be used interchangeably in toolbars and popup menus.
Object oFindToolBar is a cCJToolbar
Set psTitle to "Finding Toolbar"
Object oFindFirstTool is a cCJFindFirstMenuItem
End_Object
Object oFindPreviousTool is a cCJFindPreviousMenuItem
End_Object
Object oFindMenuTool is a cCJFindMenuItem
End_Object
Object oFindNextTool is a cCJFindNextMenuItem
End_Object
Object oFindLastTool is a cCJFindLastMenuItem
End_Object
Object oPromptToolItem is a cCJPromptMenuItem
Set pbControlBeginGroup to True
End_Object
End_Object
Expanded Statusbar Object
Object oStatusBar is a cCJStatusBar
Object oStatusIdle is a cCJStatusBarPane
Set piId to sbpIDIdlePane
Set pbStyleStretch to True
End_Object
Object oStatusView is a cCJStatusBarPane
Set phoViewPane to Self
Set pbStyleStretch to True
End_Object
Object oStatusCaps is a cCJStatusBarPane
Set piId to sbpIDCapslock
End_Object
End_Object
Context Menu Object
Object oEditContextMenu is a cCJContextMenu
Object oUndoMenuItem is a cCJUndoMenuItem
End_Object
Object oCutMenuItem is a cCJCutMenuItem
Set pbControlBeginGroup to True
End_Object
Object oCopyMenuItem is a cCJCopyMenuItem
End_Object
Object oPasteMenuItem is a cCJPasteMenuItem
End_Object
Object oDeleteItem is a cCJDeleteEditMenuItem
End_Object
Object oSelectAllMenuItem is a cCJSelectAllMenuItem
Set pbControlBeginGroup to True
End_Object
End_Object
See Also
- Visual Modeling
- Commandbar System Attributes
- Customizing a Layout
- Saving and Restoring a Layout
- Automatic Refresh
- MDI Main Commandbar System
- Non-MDI Commandbar Systems
- Context Menus
- The Commandbar System COM Creation Process
- Menu Items
- Combos, Edits and other Complex Controls
- Creating Dynamic Menu items
- The Additional Codejock Interfaces and Classes
- Commandbar System IDs
- Images and Imagelists
- Windows DPI Scaling and Icon Support
- Tabbed Workspace Interface